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Game
.
Animation
is a set of images displayed one after another.JButton
that activates on pressing enter on all platforms.Game.draw(Graphics2D)
.
GameEndEvent
events.Graphics2D
object that can be used to draw to the buffer.
JButton
with images.KeyEvent
events to build a model of the state of the keyboard.KeyEvent
events and stores them in a list.KeyListener
interface.
KeyListener
interface.
KeyListener
interface.
MouseListener
interface.
MouseMotionListener
interface.
MouseListener
interface.
MouseEvent
events and stores them in a list.MouseListener
interface.
MouseMotionListener
interface.
MouseListener
interface.
MouseListener
interface.
MouseEvent
events to build a model of the state of the mouse.MouseMotionListener
interface.
System.nanoTime()
clock.
Clip
object for this Sound.
GameEndListener
objects.
Game
.
Sound
object is created for each audio file used.Sound
objects which can be acted on collectively.Sprite
object is an image or animation together with
a location.JButton
with changeable font size.JLabel
with changeable font size.String
in "[HH:]MM:SS" format.
elapsedTime
milliseconds.
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